11/27/2023 0 Comments Freedom planet 2 dragon valley music![]() ![]() ![]() Resurrecting yourself on the spot is insanely risky depending on how many lives you have. I wonder if they're going to use the original tune for a daytime version of it (if they're planning that, that is)? Could barely recognize the boss fight tune as a remix of the original one, but I heard the main motif that I recognized back in FP1, but it gets props for keeping that intensity, if not jacking it up a few notches with a slightly higher tempo. Was kinda shocked at how different the new Dragon Valley theme was compared to how it was originally conceived for this game, but it fitted the visuals of the Valley during the nightlife far better than the original with it's soft, serene, jazzy tone as opposed the original's more bouncy, Chinese groove. Despite the lack of Wild Kick, Carol attacks feel a lot faster and fluid, and the Wild Claw is a lot easier to execute here than it was in FP1 where you hardly had any need to ever use it. Was wondering how I could get it back, but not too bother with that at the moment. The Guard feature is useful, but I didn't feel myself needing to use it much unless I was playing as Milla to use her Murder Cubes.Ĭarol was a bit awkward, not just for the lack of wild kick which I felt made her more vulnerable than I was used to with her, but I accidentally threw my bike and turned it into the disk. Lilac felt a bit too powerful at times, but I liked the ability to cancel her Dragon Boost, which took some getting used to as far as damaging enemies since she usually kills most of them in 1 or 2 hits. Started with Milla first, and I really like what they've done with her and Neera wasn't as bad to play for a new character-it was like playing a fast paced Megaman Zero with these two having melee and ranged attacks. Played the game on hard, and the controls are smooth. It's a great improvement on the first game overall. Here's hoping FP2 turns out much better.Īm I the only one miffed that I can't fuckin' wild kick anymore with Carol?!Īh well. I also appreciate them adding a health-bar for the bosses. I hear they're supposed to be porting FP to PS4, but no news on this? I'll try playing with Carol and Milla to see what their gameplay styles are like, but yeah, this game just isn't for me. There is some variety of course, but it still felt too repetitive and not particularly challenging. ![]() Whilst I like the first stage, overall I didn't find the level design for the rest of the game to be particularly interesting. Most of the stages go on too long/overstay their welcome. I found myself getting bored very quickly. Even the music (apart from a few tracks) and level themes aren't that impressive or memorable. I do feel the difficulty-spike with boss fights halfway the game is really harsh, they can decimate your lives which is infuriating when the stages (aside from the bosses) are easy to navigate. Finally decided to beat FP, hadn't played it for a few years.Įrm, it's alright. ![]()
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